Two dev-styles that build each other up

In order to create Omoroi-mon (*omoroi=funny, amusing, interesing, *mon=things, stuff), which is our mission, we have two development styles.
One is R&D, and the other is co-creation development.
We believe that if we can share the best parts of both styles and enhance one another like a spiral, both our technical capabilities and the quality of our clients’ work will be elevated.

  • Daftcraft XR LAB(R&D)

    Daftcraft XR LAB is where we pursue our own curiosity. We have a cultural attitude of challenging what we want to try, even if the technology is not necessarily profitable or the product is not convenient.

  • Co-Creation Devs

    Co-creation Devs is where we work with clients to create better products by sharing ideas. We are not interested in superficial development, but in developing products that will provide people with convenience and enjoyment far into the future.


  • Human Centered Design

    We know technology on its own is not useful. It is important to design the experience around the human being. We will stick to human-centered design (HCD) to create better user experiences.

  • Keeping up with Technology

    Just like food, information and technology have a fresh quality. By acquiring information and taking on challenges early on, we can perfect new technologies with excellent quality.

  • Expert team

    We are a small, elite team mainly composed of experienced members with more than 10 years of professional development experience. By combining the experience and ideas of each person, we are able to achieve both quality and speed.

Our Development Policies

We believe that 3 GOODs are needed to make “omoroi-mon”, and we are working on these.

What We Can Offer

  • Supported
  • 3D Printing
  • Image analysis(ML)
  • Speech to Text(ML)
  • Biosensor
  • Realtime Server
  • Photogrammetry
  • Motion Tracking
  • GPS
  • Drone
  • DATA Analysis
  • VR Communication
  • LiDAR
  • Supported
  • unity
  • Our own SDK for Unity is currently available.
    Support for other engines is coming up soon.
  • Supported
  • Oculus
  • vive
  • pico
  • nreal
  • microsoft
  • Compatible with all major VR/AR/MR headsets, including high-end devices with eye-tracking functionality.

  • iOS
  • Android


Let’s change the future through the XR!